
"If you can tweet well, you can probably start filling in dialog boxes fairly well." "The biggest comparison is probably tweeting," he continued.
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"And then you do that, and they say, 'it would be great if it could be in 30 characters now, because we changed the format of this window.' It’s a big challenge that you don’t come up against writing for Cracked or comedy articles." You could have 40 characters to communicate these two very important gameplay concepts and it would be great if it could also be in-character and hilarious." Bucholz explained. When writing video games you’re tied up in certain constraints. He quickly learned that writing games is much harder than sitting down by yourself and writing a comedy article. There's plenty of information the player receives throughout the game, and it's Bucholz's job to make that information as interesting and funny as possible. Games that fall into the 4X designation are again, dense. Completely out of the blue, I was sitting there writing in my pajama pants and I get the opportunity to start writing video games." The developers and the owners of Stardock said we need to get a writer for these games we’re working on and they said, 'hey this guy is funny, let’s send him an e-mail.' "I’ve been writing for Cracked for seven years or so," Chris Bucholz told Polygon. So how do you make that funny? You hired a writer from the comedy website Cracked. Sorcerer King is a fantasy 4X game, a genre named for the goals of "eXploration, eXpansion, eXploitation, and eXtermination." It's a type of game known for its density and difficulty, and Sorceror King is set up to give you an opponent that's much more powerful than you are, and it's your job to fight back.
